Posts Tagged With 'design'
There is a good rule of designing functions (and class methods, which are a variant of functions): a function should do one thing only, and do it well.
A corollary of it is another tactical design rule: a function should have as few arguments as possible. Three is the absolute …
Continue reading »
As my friend Jacob Gabrielson once put it, advocating Object-Oriented Programming is like advocating Pants-Oriented Clothing. // Steve Yegge
I was taught the Objected Oriented Programming (hereinafter “OOP”) long ago.
Looking back now, it turned out that it maybe caused more harm than it was useful to
my software design skills …
Continue reading »
I’ve encountered this sort of advice at several books on design and
typography. Guess this animated GIF (click to see) sums it up quite right.
[caption id=”attachment_62” align=”aligncenter” width=”300”]
Make your tables more eloquent[/caption]
Source: http://9gag.com/gag/aVOdX32
Continue reading »